Starting as a painter in the early nineties, I did my first steps into digital art in 2000, but sticked to painting as my native language . In 2020 at the beginning of the pandemic, I opened up to the digital art space. IslesOfAda is the very beginning of that journey. Tying together my passion for art with the curiosity for new developments in the digital world, I dream my world at the IslesOfAda. Step by step I want it to grow to a place of dreams and visions, expressed in seductive color and form. For my 3D art work I use Cinema4D and Octane Render, and Photoshop for post production. I experiment with severeral sculpting tools on my iPad and my Oculus Quest 2 VR-Glasses for modelling amorphous and crystalline forms.
IslesOfAda will find its world within pavia.io
IslesOfAda has also found a home at spatial.io